Final fantasy xiv designer
What are some of the main themes you want fans to watch out for as they explore the new expansion and play through Endwalker’s story? When the players finally reach the end of 6.0 what do you want them to feel? You will have to wait until things have settled down some more before I can give you any more answers.
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However, I am currently occupied with thinking of how to best deliver the first climax to FFXIV through Endwalker and the end of this story arc (laughs). You have also confirmed that Endwalker would not be the game’s closing chapter, which was a huge relief to all the FFXIV fans! What is in the cards for what will come next? How do you expect your writing and narrative process to change after the story gets to such a cosmic scale and concludes, and you are finally able to take the next big adventure anywhere?Įverything is still in very rough and preliminary stages, but I do have ideas of where to take the story after Endwalker even for the next few years. I wouldn’t say I feel sad that we are concluding this story arc that spanned over a decade because I must think about the next story now… There is no end to my work! I’m genuinely excited to bring the finale of this story arc to our players. Following the release of Stormblood and having seen the growing community and success of the game, I thought it was time to more fully flesh out the concepts of the story and think as to how and where this conclusion might take place.īack then, I felt 6.0 or 7.0 would be a good time to wrap things up, but with the excitement we saw with Shadowbringers being even higher than our expectations, I decided we shouldn’t draw the story out awkwardly, and continue the wave of excitement by concluding the story with Endwalker. Being able to tell this story to its conclusion required Final Fantasy XIV to succeed as an MMORPG, and we were far from being able to declare the ongoing story as the Hydaelyn and Zodiark saga even at the time of Heavensward’s release. Since the time of A Realm Reborn, the idea of the “Hydaelyn and Zodiark saga” already existed and was what we were working off of when creating the story. How does it feel to finally close this long a chapter? When did you first envision how this chapter of FFXIV was to end and how much has the final version changed from that initial premise? Yet between juggling two Leviathan-sized projects, he found the time to answer our most burning questions around that astounding Endwalker reveal.Įndwalker will bring Final Fantasy XIV’s 10-year long story arc to its conclusion. Not only is he overseeing yet another feature-packed expansion for Final Fantasy XIV, he was recently announced as the producer for the upcoming Final Fantasy XVI. This latest release marks the end of a decade-long storyline, one that stretches all the way back to the game’s original version, which launched in 2010. The director and producer has spent the last eight years reshaping Final Fantasy XIV into a critically-acclaimed MMO behemoth. Like its predecessors, Endwalker promises new jobs, new areas to explore (we’re going to the moon!) and much, much more.Īnd as with 2013’s reimagining and subsequent expansions, Endwalker’s development is headed by Naoki Yoshida.
Last week, Square Enix debuted the fourth expansion. All packed in enthralling stories, new regions, missions and impressive boss fights, continually building out the game’s fantastical setting Eorzea.
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Each of these huge updates introduced a wealth of new content for Square Enix’s MMORPG, with each release comparable to a full standalone JRPG. Every two years since 2013’s A Realm Reborn, Final Fantasy XIV has received a new expansion.